Hint:
Defeating the crazy general:
The most effective technique is to slow down time and hit him
with a full railgun shot; the alternate fire of the railgun; or the
alternate fire of the shotgun. However, you must first disable his shield
with an EMP grenade. Once done, you will do substantial damage. It will
break into a intermission sequence and spiderbots will appear. Kill themm
then resume fighting the general. If you have enough Bio Energy, repeat the
previous tactic. If not, use the EMP, then the alternate fire of the railgun
or shotgun. The shotgun is easier to hit him with, but does less damage.
After you inflict more damage, walkers will appear. Destroy them with the
method of your choosing (rocket launcher recommended). Then, once again
resume the fight with the general. This is his last round -- spare no
expense. Wear down or use an EMP on his shield, then kill him with massive
fire power, or one of the alternate attacks of the railgun or shotgun.
Hint:
Using Spiderbots:
If you want to control your Spiderbot, then use the icepick.
Hint:
Easy kills:
Enemies that are not Bosses can be killed with the ice pick. One
hit and they are down. After about a second you hear the sound of the ice
pick breaking their spine.
Hint:
Turn off alarms:
You can use the Gravity Gun to turn off alarms from far off. If
you get seen and the alarm goes off, just point it towards the red square
and push it forward. This will save you time dealing with the NPCs. This is
especially helpful when dealing with the invisible guys.
If you happen to have some tips for this
game, feel free to
submit them and they will be published here. Please click the following link to be taken to the cheats submission form.
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