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Tomb Raider: Angel of Darkness Cheats & Tips

Hint: Aquatic Research Area: Big fish creature:
To avoid getting killed by this creature, remain still. After you have the wet suit, swim out to the main pool where the shark is located. Keep swimming in order to outpace it. Swim in zigzags, up and down, just do not stop swimming. Go for the entrance to the Vault Of Trophies. Note: It can not be killed.

Hint: Hall Of Seasons: Getting past the red ghost:
Once you have gotten to the top of the dome, enter through the only door there. Follow the stairs to the top, where another door is located. When you enter the door, there will be a short intermission sequence. After it ends, the red ghost will appear. When you first start the fight, grab all the items scattered on the floor. If the ghost approaches you and tries to attack, duck. After you have obtained all the items, look for a statue with a blue light. That blue light is actually an obscure painting. To obtain it, get the ghost in front of the statue and shoot him until he is stunned. Back up while still having your back towards the front of the statue. Just keep your guns out.

When you get close enough, the hand will appear in the corner. Quickly put away your guns, grab that painting, and get out of there. An easy way to escape is to duck the moment you get the painting. When you are leaving, the ghost will follow you. Do not waste any time by doing anything else. There will be water to slow you down. Once you are in the water, an intermission sequence will start, and the room will begin to flood. Quickly swim up the hole and you will be back in a very familiar room. It is the tomb of the ancients. Leave by swimming through the hole you first came in (which should be near the top). You will end up back in the gallery. Note: The ghost cannot be killed, but he can kill you. He attacks by running through you. An easy way to avoid this is by crawling.

Hint: Le Serpent Rouge night club:
Turn on the disco lights that move up and down. Then, go up to the second level. there should be a box on the opposite side from the one that you came up from. Move that box and climb on top of it. From there you can climb up again. A huge catwalk will fall. Make a running jump and get to the other side. Next, jump onto the disco lights and enable the walk feature. Walk to your right, then turn again once you reach the the end of the frame. Jump and grab the edge. You must now climb the ladder. There should be a slide with a gap at the bottom.

Slide down and jump to the other side. Then, turn left and make that jump. Straight ahead is a metal frame that you can jump to and grab. Shimmy across and pull yourself up. Walk to the edge of the wooden platform and jump to the next catwalk with a bridge. Kick the bridge down and break the door open. Go into the room and pull the left lever until the broken light is on the bottom left side of the square. Then, pull the right lever and you can collect the object. Go back across the bridge, then exit through the door that is in the room with the levers. Forget about the ladder in there, as all you get is a candy bar.

Hint: Le Serpent Rouge: Shortcut to reach the green platform:
When Lara jumps and grabs the moving lighting rig, simply turn her to face the green platform. Wait for the lighting rig to reach its highest point. Lara can then grab and jump the green platform from there. The other methods suggest a total of three jumps and climbing; this is unnecessary, and riskier.

Hint: Le Serpent Rouge: Hidden ammunition:
There is a "hidden" ammo clip that you can only see from the green platform. To get it, after Lara has reached the green platform from the moving lighting rig, she needs to climb the ladder (or jump up and grab) to get to an even higher platform. Lara will now be facing the part of the platform where the broken end forms a downward ramp. After Lara slides down the ramp and jumps to the platform on the other side, turn her around so that she is facing the ramp that she just slid down.

Walk Lara towards the ramp. Make Lara jump toward the ramp, and immediately press [Action] while she is in the air. She will land on the ramp, slide down, and grab the end. Now, make her "shimmy" to the right. If you keep pushing towards the right, Lara will "shimmy" around the corner, and continue to shimmy across a wooden board that is attached to the ramp. Lara will be able to pull up onto a small, metal grate to get the ammunition.

Hint: Louvre Galleries: Get past first laser grid:
After you make it up the stairs and take out the first guard, enter the room with all the lasers. Climb up on the first case in the middle of the room. Jump onto the stone piece on the wall to your left. Jump over the first three sets of lasers. Hang off the high showcase in the middle of the room and shimmy across. Climb up on the last showcase in the room to your right. Hang from the ledge above it and shimmy across until you are sure you are away from the laser grid. Then, open the door to move on.

Hint: Parisian Ghetto: Unlimited money:
Go into the pawn shop after you talk to the women. After you talk to the man in the pawn shop, leave. Then, go straight until you get to a sewer drain cover and an object or item toward your left. Pick it up. It will be money. Go back to the pawn shop. Then, walk back out of the pawn shop. Return to the sewer top where you found the money. There will be money there once again. Continue doing this for unlimited money.

Hint: After the Louvre Storm Drain:
After you complete the Louvre Storm Drain you will use a hallway that leads all the way up. On your way there, you will notice a door that Lara not strong enough to open. Continue going up until you reach the final door. Upon entering that door, you will see security lasers. If you step into them, a policeman will try to kill you and both doors will be barred. If you make a mistake, return to the entrance and press [Action] on the wall to the left. Climb up onto the first little glass case, turn right, and grab the ledge of that hanging "box". Next, go to the end of that hanging "box" and do a running jump to the tall glass display. You must land directly on it; if you try to jump and grab the edge, the doors will bar again.

Then, jump to the glass case that is to the right of the one that you landed on. From there, time your jump to the next case. You must now walk to the edge of the case you landed on. Grab the edge and shimmy across it, then turn the corner and land. There will now be two tall glass cases with a checkerboard laser net. Go to the glass case on your right. Jump up to grab the ledge, shimmy across it, land, and open the door. You will now see a room armed with a laser, and a policeman with a white shirt. Deliberately step into the laser and start shooting the cops. The one with the white shirt drops a card that you need. Next, go all the way to the back hall and pick up the medipack and press [Action] near the sign. Lara will say something.

The door by the medi-pack is where you will come out of later. Go back to where you shot the white-shirted cop and enter the door. There will be another cop in the room. While armed, run into the room and kill the cop. You will see a portrait of Mona Lisa barred with laser in this room. Go to the end of the room and pull the small glass case away from the place it resides. Now that Lara is stronger, go to the glass case in the middle. Push it towards the painting of Mona Lisa until it stops on the stools. Next, go to where the small glass case used to be. You will see a card swipe. Press [Action], then run to the glass case in front of Mona Lisa. Climb the back and do a running jump. Press [Action] and grab the ledge over the painting and enter the vent. After you take these vents, you will get to the rooftops (where you get left off)

Hint: Madame Carvier's room:
When you are off the rooftops and into a small storage room, you will notice a hallway beyond the door of the storage room. You will see a door with a card swipe, Madame Carvier's office all the way at the end of the hall, and two doors on the side. Open both doors, kill all the cops, and take whatever you can. Now, go to the second door where you can look into the cameras. Find the one with Madame Carvier's room and zoom onto her computer. You will see the numbers to open her door. When you open her door, grab everything you can; one Ancient Sign is in her office. Then, go to the card swipe door and enter it. These halls will lead you to the Archaeological Dig.

Hint: Archaeological Dig:
When you enter, you will have a few enemies. Run all the way to the end, and open the door to the room. Shoot the people inside and press [Action] on the gadget on the wall. Run out of the room and to your right until you see a small path to a large room with a computer. Look into the computer and search the ground (the second Ancient Sign is at the end of the plot), and print it. You now have two of the four Ancient Signs necessary to enter the Tomb Of Ancients. Now, climb down the ladders to the bottom of the archaeological dig and climb up the climbable wall. Drop down at the landing at the top. Look up, and you can monkey-bar across the bottom of the bridge above you.

Be careful, as it is a long bridge and Lara's strength is limited. Climb up onto the bridge and go to the place that you saw during the intermission sequence when you pressed [Action] on the gadget in the room. Press [Action] on the door. This will lower the improvised elevator. Now, drop down to the ledge beneath the bridge. Jump to the improvised elevator landing and you will now see a giant wheel. Look all the way in the back of your notebook. It will show you the first and last Ancient Sign. The middle two are the ones that you collected from the printers in Carvier's office and the plot. Turn the wheel until you find the sign, and go up the stairs and turn the wheel to lock the sign in place. Once you have arranged the signs in order, the wheel will lock. Get back to the top of the bridge, and you will the see the circle on the ground has opened. You will fall into the next level, The Tomb of Ancients.

Hint: Defeat Boaz:
In this battle, you are playing as Kurtis with a lot of ammunition. First, start shooting at the person (Boaz in human form) on the underside. Watch out for its charge attack. It will cost you 10% of your health. After about six shots, it will be paralyzed. It will now start shooting green balls from the four pods on its back. If you get hit, you will lose 10% of your health. Aim at one and destroy it. After that, Boaz will start to attack again. Before she starts to charge, it will shoot green slime from left to right from its mouth. Avoid it by jumping or by getting behind Boaz. You will receive 20% damage if you are hit. Repeat the process until Boaz falls. A short intermission sequence will show the second form of Boaz appearing. Shoot twenty-five to thirty times to bring it down. It is easy to avoid, but if you are hit by its spike you will lose 10% of your health.

Hint: Defeating Eckhardt:
This battle is very easy. When the battle between Eckhardt and Lara begins, a magical barrier will appear around the center of the room. You cannot touch it or you will lose 10% health. Eckhardt will keep running around the barrier, launching attacks. First, he will shoot two lighting attacks. Each attack does about 10% damage. To avoid these, duck down (get on your stomach to make sure they do not hit you). Next, he will jump up and teleport to another part of the room. When he reappears, he will launch two more lighting attacks. He will repeat this process one more time, then he will start to duplicate himself. He will do this three times.

His copies will then run to the center of the room and launch their most powerful attack. It will cause you to lose 20% of your health. You will see little sparkles on the floor. Either get close to the barrier or stand in between two avoid the hits. After this attack, Eckhardt will fall in the middle to regain his strength. You have about five to seven seconds before he gets up. When he is down, run over to him and punch/kick him. A short intermission sequence featuring Lara stabbing him with one of the shards will appear. Repeat this process two more times to bring him down. Note: Eckhardt will switch between lighting and fire attacks. There is no difference between them.

In the battle with Eckhardt, do not use any weapons; only kick him.

Hint: Defeating Karel:
This battle is easy. After the intermission sequence, Karel will start flying around the room. He will be firing energy balls, but they only do 10% damage. Karel cannot be harmed. Your goal is to destroy the sleeper. Grab Eckhardt's glove. It is lying in front of his body. Turn around and go over to the pillar behind you. There will be and switch. Press [Action] to use the glove on it. This will cause two ladders to drop. Climb up either one to make it up to the first platform. Look for another ladder to go up to the first platform. You now have two options. Either go to the stone marking and try to jump, or climb up to the third platform and jump from the platform facing the sleeper. An intermission sequence will start that marks the end of the game.

Hint: Gain access to Bouchard's hideout early:
After you talk to Janice (the prostitute), run towards the canopy with the stack of money under it. From there, turn around and walk to the manhole cover until the hand appears. Press [Action] and Lara will climb down into the sewer.

Hint: Fire more rapidly with shotgun or handguns:
Instead of holding [Action] to fire, quickly tap it repeatedly. Lara will shoot the weapon much faster, making it easier to eliminate targets.

Hint: Get gas masks early:
Stand directly in front of the cabinet and press [Crouch]. When the hand appears, press [Action]. If done correctly, Lara should reach through the door while crouched and grab a gas mask. This may also work in other places.

Hint: Defeating mummy-type knights:
Engage the knights in close combat. Kick or punch them off a nearby ledge to get rid them for good.

Hint: Destroy enemy satellites:
The Orbital Defense Pod not only defends against enemy planet busters, they also destroy enemy satellites. Build an Orbital Defense Pod then go into the "Orbital And Space Status" menu on the left. It will say which faction do you wish to attack and a list factions who have built orbital improvements will appear. Click on one. A list of satellites will appear on the right. Click on one. Under the revolving planet, the "Attack" button will appear. Click it to attack the satellite.


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